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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/FPathFollowingResult
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Navigation/PathFollowingComponent.h |
|
|
|
Navigation/PathFollowingComponent.h |
|
|
|
Navigation/PathFollowingComponent.h |
|
FPathFollowingResult()
| |
|
| Name |
FPathFollowingResult |
| Type |
function |
| Header File |
/Engine/Source/Runtime/AIModule/Classes/Navigation/PathFollowingComponent.h |
| Include Path |
#include "Navigation/PathFollowingComponent.h" |
FPathFollowingResult()
FPathFollowingResult(FPathFollowingResultFlags::Type)
| |
|
| Name |
FPathFollowingResult |
| Type |
function |
| Header File |
/Engine/Source/Runtime/AIModule/Classes/Navigation/PathFollowingComponent.h |
| Include Path |
#include "Navigation/PathFollowingComponent.h" |
| Source |
/Engine/Source/Runtime/AIModule/Private/Navigation/PathFollowingComponent.cpp |
FPathFollowingResult
(
FPathFollowingResultFlags::Type InFlags
)
FPathFollowingResult(EPathFollowingResult::Type, FPathFollowingResultFlags::Type)
| |
|
| Name |
FPathFollowingResult |
| Type |
function |
| Header File |
/Engine/Source/Runtime/AIModule/Classes/Navigation/PathFollowingComponent.h |
| Include Path |
#include "Navigation/PathFollowingComponent.h" |
| Source |
/Engine/Source/Runtime/AIModule/Private/Navigation/PathFollowingComponent.cpp |
FPathFollowingResult
(
EPathFollowingResult::Type ResultCode,
FPathFollowingResultFlags::Type ExtraFlags
)