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Index based handle that has a serial number to verify stale handles. For fast safe access in to index based data structures
| Name | FIndexedHandleBase |
| Type | struct |
| Header File | /Engine/Source/Runtime/AIModule/Public/IndexedHandle.h |
| Include Path | #include "IndexedHandle.h" |
Syntax
USTRUCT ()
struct FIndexedHandleBase : public FSimpleIndexedHandleBase
Inheritance Hierarchy
- FSimpleIndexedHandleBase → FIndexedHandleBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| IndexedHandle.h | |||
FIndexedHandleBase
(
int32 InIndex, |
Passing INDEX_NONE as index will make this handle Invalid | IndexedHandle.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ManagerID | uint32 | IndexedHandle.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 GetSerialNumber() |
IndexedHandle.h | ||
void SetSerialNumber
(
uint32 InSerialNumber |
IndexedHandle.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FIndexedHandleBase& Other |
IndexedHandle.h | ||
bool operator==
(
const FIndexedHandleBase& Other |
IndexedHandle.h |