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Handle for an actor spawning request.
| Name | FMassActorSpawnRequestHandle |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassActors/Public/MassActorSpawnerSubsystem.h |
| Include Path | #include "MassActorSpawnerSubsystem.h" |
Syntax
USTRUCT ()
struct FMassActorSpawnRequestHandle : public FIndexedHandleBase
Inheritance Hierarchy
- FSimpleIndexedHandleBase → FIndexedHandleBase → FMassActorSpawnRequestHandle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassActorSpawnerSubsystem.h | |||
FMassActorSpawnRequestHandle
(
const int32 InIndex, |
Passing INDEX_NONE as index will make this handle Invalid | MassActorSpawnerSubsystem.h |