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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/FBehaviorTreeNodeInitializationD-
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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BehaviorTreeNodeInitializationData.h |
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BehaviorTreeNodeInitializationData.h |
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FBehaviorTreeNodeInitializationData()
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| Name |
FBehaviorTreeNodeInitializationData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/AIModule/Public/BehaviorTreeNodeInitializationData.h |
| Include Path |
#include "BehaviorTreeNodeInitializationData.h" |
FBehaviorTreeNodeInitializationData()
FBehaviorTreeNodeInitializationData(UBTNode , UBTCompositeNode , uint16, uint8, uint16, uint16)
| |
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| Name |
FBehaviorTreeNodeInitializationData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/AIModule/Public/BehaviorTreeNodeInitializationData.h |
| Include Path |
#include "BehaviorTreeNodeInitializationData.h" |
FBehaviorTreeNodeInitializationData
(
UBTNode * InNode,
UBTCompositeNode * InParentNode,
uint16 InExecutionIndex,
uint8 InTreeDepth,
uint16 NodeMemory,
uint16 SpecialNodeMemory
)