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API > API/Runtime > API/Runtime/AIModule
| Name | FBehaviorTreeNodeInitializationData |
| Type | struct |
| Header File | /Engine/Source/Runtime/AIModule/Public/BehaviorTreeNodeInitializationData.h |
| Include Path | #include "BehaviorTreeNodeInitializationData.h" |
Syntax
struct FBehaviorTreeNodeInitializationData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| BehaviorTreeNodeInitializationData.h | |||
FBehaviorTreeNodeInitializationData
(
UBTNode* InNode, |
BehaviorTreeNodeInitializationData.h |
Structs
| Name | Remarks |
|---|---|
| FMemorySort |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DataSize | uint16 | BehaviorTreeNodeInitializationData.h | ||
| ExecutionIndex | uint16 | BehaviorTreeNodeInitializationData.h | ||
| Node | UBTNode * | BehaviorTreeNodeInitializationData.h | ||
| ParentNode | UBTCompositeNode * | BehaviorTreeNodeInitializationData.h | ||
| SpecialDataSize | uint16 | BehaviorTreeNodeInitializationData.h | ||
| TreeDepth | uint8 | BehaviorTreeNodeInitializationData.h |