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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/FActorPerceptionUpdateInfo
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Perception/AIPerceptionComponent.h | |||
FActorPerceptionUpdateInfo
(
const int32 TargetId, |
Perception/AIPerceptionComponent.h |
FActorPerceptionUpdateInfo()
| Name | FActorPerceptionUpdateInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionComponent.h |
| Include Path | #include "Perception/AIPerceptionComponent.h" |
FActorPerceptionUpdateInfo()
FActorPerceptionUpdateInfo(const int32, const TWeakObjectPtr< AActor > &, const FAIStimulus &)
| Name | FActorPerceptionUpdateInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionComponent.h |
| Include Path | #include "Perception/AIPerceptionComponent.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionComponent.cpp |
FActorPerceptionUpdateInfo
(
const int32 TargetId,
const TWeakObjectPtr < AActor > & Target,
const FAIStimulus & Stimulus
)