Navigation
API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/EnvironmentQuery
Inheritance Hierarchy
- FPrimitiveSceneProxy
- FDebugRenderSceneProxy
- FEQSSceneProxy
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h |
| Include | #include "EnvironmentQuery/EQSRenderingComponent.h" |
Syntax
class FEQSSceneProxy : public FDebugRenderSceneProxy
Constructors
| Type | Name | Description | |
|---|---|---|---|
FEQSSceneProxy
(
const UPrimitiveComponent& InComponent, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | CollectEQSData
(
const UPrimitiveComponent* InComponent, |
||
| void | CollectEQSData
(
const FEnvQueryResult* ResultItems, |
Overridden from FPrimitiveSceneProxy
| Type | Name | Description | |
|---|---|---|---|
| SIZE_T | GetTypeHash () |
Return a type (or subtype) specific hash for sorting purposes | |
| FPrimitiveViewRelevance | GetViewRelevance
(
const FSceneView* View |
Determines the relevance of this primitive's elements to the given view. |
Constants
| Name | Description |
|---|---|
| ItemDrawRadius |