Navigation
API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/BehaviorTree > API/Runtime/AIModule/BehaviorTree/UBTNode
- UBTNode::OnInstanceDestroyed()
- UBTService_BlueprintBase::OnInstanceDestroyed()
- UBTTask_BlueprintBase::OnInstanceDestroyed()
- UBTDecorator_BlueprintBase::OnInstanceDestroyed()
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTNode.h |
| Include | #include "BehaviorTree/BTNode.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTNode.cpp |
virtual void OnInstanceDestroyed
&40;
UBehaviorTreeComponent & OwnerComp
&41;
Remarks
Called when node instance is removed from tree