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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/BehaviorTree > API/Runtime/AIModule/BehaviorTree/UBTNode
- UBTNode::InitializeMemory()
- UBTDecorator_Cooldown::InitializeMemory()
- UBTService_RunEQS::InitializeMemory()
- UBTDecorator_TagCooldown::InitializeMemory()
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTNode.h |
| Include | #include "BehaviorTree/BTNode.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTNode.cpp |
virtual void InitializeMemory
&40;
UBehaviorTreeComponent & OwnerComp,
uint8 &42; NodeMemory,
EBTMemoryInit::Type InitType
&41; const
Remarks
Initialize memory block