Navigation
API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/BehaviorTree > API/Runtime/AIModule/BehaviorTree/Services
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBTNode
- UBTAuxiliaryNode
- UBTService
- UBTService_BlackboardBase
- UBTService_DefaultFocus
- UBTService_RunEQS
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_BlackboardBase.h |
| Include | #include "BehaviorTree/Services/BTService_BlackboardBase.h" |
Syntax
class UBTService_BlackboardBase : public UBTService
Variables
| Type | Name | Description | |
|---|---|---|---|
| FBlackboardKeySelector | BlackboardKey | Blackboard key selector |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UBTService_BlackboardBase
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FName | Get name of selected blackboard key |
Overridden from UBTNode
| Type | Name | Description | |
|---|---|---|---|
| void | InitializeFromAsset
(
UBehaviorTree& Asset |
Initialize any asset related data |