Navigation
API > API/Plugins > API/Plugins/ZoneGraph
Exported to API for GameplayDebugger module
| Name | FZoneGraphSceneProxy |
| Type | class |
| Header File | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphRenderingComponent.h |
| Include Path | #include "ZoneGraphRenderingComponent.h" |
Syntax
class FZoneGraphSceneProxy : public FDebugRenderSceneProxy
Inheritance Hierarchy
- FPrimitiveSceneProxy → FDebugRenderSceneProxy → FZoneGraphSceneProxy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FZoneGraphSceneProxy
(
const UPrimitiveComponent& InComponent, |
ZoneGraphRenderingComponent.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FZoneGraphSceneProxy() |
ZoneGraphRenderingComponent.h |
Structs
| Name | Remarks |
|---|---|
| FDrawDistances | |
| FZoneVisibility |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bSkipDistanceCheck | bool | ZoneGraphRenderingComponent.h | ||
| WeakRenderingComponent | TWeakObjectPtr< UZoneGraphRenderingComponent > | ZoneGraphRenderingComponent.h |
Functions
Public
Overridden from FPrimitiveSceneProxy
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GetDynamicMeshElements
(
const TArray< const FSceneView* >& Views, |
ZoneGraphRenderingComponent.h | ||
virtual SIZE_T GetTypeHash() |
ZoneGraphRenderingComponent.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 GetAllocatedSize() |
ZoneGraphRenderingComponent.h |
Overridden from FPrimitiveSceneProxy
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual uint32 GetMemoryFootprint() |
ZoneGraphRenderingComponent.h | ||
virtual FPrimitiveViewRelevance GetViewRelevance
(
const FSceneView* View |
ZoneGraphRenderingComponent.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FZoneVisibility CalculateZoneVisibility
(
const FDrawDistances& Distances, |
ZoneGraphRenderingComponent.h | ||
static FDrawDistances GetDrawDistances
(
const float MinDrawDistance, |
ZoneGraphRenderingComponent.h | ||
static bool ShouldRenderZoneGraph
(
const FSceneView& View |
ZoneGraphRenderingComponent.h |