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API > API/Plugins > API/Plugins/XRBase > API/Plugins/XRBase/FDefaultSpectatorScreenControlle-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FIntRect GetFullFlatEyeRect_RenderThread
(
const FRHITextureDesc& EyeTexture |
DefaultSpectatorScreenController.h | ||
virtual FIntRect GetFullFlatEyeRect_RenderThread
(
FTextureRHIRef EyeTexture |
DefaultSpectatorScreenController.h |
GetFullFlatEyeRect_RenderThread(const FRHITextureDesc &)
| Name | GetFullFlatEyeRect_RenderThread |
| Type | function |
| Header File | /Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/DefaultSpectatorScreenController.h |
| Include Path | #include "DefaultSpectatorScreenController.h" |
| Source | /Engine/Plugins/Runtime/XRBase/Source/XRBase/Private/DefaultSpectatorScreenController.cpp |
virtual FIntRect GetFullFlatEyeRect_RenderThread
(
const FRHITextureDesc & EyeTexture
)
GetFullFlatEyeRect_RenderThread(FTextureRHIRef)
| Name | GetFullFlatEyeRect_RenderThread |
| Type | function |
| Header File | /Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/DefaultSpectatorScreenController.h |
| Include Path | #include "DefaultSpectatorScreenController.h" |
| Source | /Engine/Plugins/Runtime/XRBase/Source/XRBase/Private/DefaultSpectatorScreenController.cpp |
virtual FIntRect GetFullFlatEyeRect_RenderThread
(
FTextureRHIRef EyeTexture
)