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Default implementation of spectator screen controller.
| Name | FDefaultSpectatorScreenController |
| Type | class |
| Header File | /Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/DefaultSpectatorScreenController.h |
| Include Path | #include "DefaultSpectatorScreenController.h" |
Syntax
class FDefaultSpectatorScreenController :
public ISpectatorScreenController ,
public TSharedFromThis< FDefaultSpectatorScreenController, ESPMode::ThreadSafe >
Inheritance Hierarchy
- TSharedFromThis< FDefaultSpectatorScreenController, ESPMode::ThreadSafe > → FDefaultSpectatorScreenController
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDefaultSpectatorScreenController
(
FHeadMountedDisplayBase* InHMDDevice |
DefaultSpectatorScreenController.h | ||
| DefaultSpectatorScreenController.h | |||
| DefaultSpectatorScreenController.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual PRAGMA_DISABLE_DEPRECATION_WARNINGS ~FDefaultSpectatorScreenController() |
DefaultSpectatorScreenController.h |
Classes
| Name | Remarks |
|---|---|
| Helpers |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DefaultSpectatorMode | ESpectatorScreenMode | DefaultSpectatorScreenController.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| HMDDevice | FHeadMountedDisplayBase * | DefaultSpectatorScreenController.h | ||
| StereoLayersTexture | PRAGMA_DISABLE_DEPRECATION_WARNINGS FTextureRHIRef | Face locked stereo layers are composited to a single texture which has to be copied over to the spectator screen. | DefaultSpectatorScreenController.h | |
| StereoLayersTextureRDG | PRAGMA_ENABLE_DEPRECATION_WARNINGS FRDGTextureRef | DefaultSpectatorScreenController.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginRenderViewFamily
(
FSceneViewFamily& ViewFamily |
DefaultSpectatorScreenController.h | ||
virtual PRAGMA_ENABLE_DEPRECATION_WARNINGS void BeginRenderViewFamily () |
Implementation methods called by HMD | DefaultSpectatorScreenController.h | |
ESpectatorScreenMode GetSpectatorScreenMode_RenderThread() |
DefaultSpectatorScreenController.h | ||
PRAGMA_DISABLE_DEPRECATION_WARNINGS FSpectatorScreenRenderDelegate * GetSpectatorScreenRenderDelegate_RenderThread() |
DefaultSpectatorScreenController.h | ||
virtual void RenderSpectatorScreen_RenderThread
(
FRHICommandListImmediate& RHICmdList, |
DefaultSpectatorScreenController.h | ||
virtual void RenderSpectatorScreen_RenderThread
(
FRDGBuilder& GraphBuilder, |
DefaultSpectatorScreenController.h | ||
virtual void RenderSpectatorScreen_RenderThread
(
FRHICommandListImmediate& RHICmdList, |
DefaultSpectatorScreenController.h | ||
virtual void UpdateSpectatorScreenMode_RenderThread() |
DefaultSpectatorScreenController.h |
Overridden from ISpectatorScreenController
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual PRAGMA_ENABLE_DEPRECATION_WARNINGS ESpectatorScreenMode GetSpectatorScreenMode() |
ISpectatorScreenController. | DefaultSpectatorScreenController.h | |
virtual UTexture * GetSpectatorScreenTexture() |
DefaultSpectatorScreenController.h | ||
virtual void SetSpectatorScreenMode
(
ESpectatorScreenMode Mode |
DefaultSpectatorScreenController.h | ||
virtual void SetSpectatorScreenModeTexturePlusEyeLayout
(
const FSpectatorScreenModeTexturePlusEyeLayout& Layout |
DefaultSpectatorScreenController.h | ||
virtual void SetSpectatorScreenTexture
(
UTexture* InTexture |
DefaultSpectatorScreenController.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddSpectatorModePass
(
ESpectatorScreenMode SpectatorMode, |
DefaultSpectatorScreenController.h | ||
virtual FRDGTextureRef GetFallbackRDGTexture
(
FRDGBuilder& GraphBuilder |
DefaultSpectatorScreenController.h | ||
virtual FRHITexture * GetFallbackRHITexture() |
DefaultSpectatorScreenController.h | ||
virtual FIntRect GetFullFlatEyeRect_RenderThread
(
const FRHITextureDesc& EyeTexture |
DefaultSpectatorScreenController.h | ||
virtual FIntRect GetFullFlatEyeRect_RenderThread
(
FTextureRHIRef EyeTexture |
DefaultSpectatorScreenController.h | ||
virtual void RenderSpectatorModeDistorted
(
FRHICommandListImmediate& RHICmdList, |
DefaultSpectatorScreenController.h | ||
virtual void RenderSpectatorModeMirrorAndTexture
(
FRHICommandListImmediate& RHICmdList, |
DefaultSpectatorScreenController.h | ||
virtual void RenderSpectatorModeSingleEye
(
FRHICommandListImmediate& RHICmdList, |
DefaultSpectatorScreenController.h | ||
virtual void RenderSpectatorModeSingleEyeCroppedToFill
(
FRHICommandListImmediate& RHICmdList, |
DefaultSpectatorScreenController.h | ||
virtual void RenderSpectatorModeSingleEyeLetterboxed
(
FRHICommandListImmediate& RHICmdList, |
DefaultSpectatorScreenController.h | ||
virtual void RenderSpectatorModeTexture
(
FRHICommandListImmediate& RHICmdList, |
DefaultSpectatorScreenController.h | ||
virtual void RenderSpectatorModeUndistorted
(
FRHICommandListImmediate& RHICmdList, |
DefaultSpectatorScreenController.h | ||
virtual void SetSpectatorScreenModeTexturePlusEyeLayout_RenderThread
(
const FSpectatorScreenModeTexturePlusEyeLayout& Layout |
DefaultSpectatorScreenController.h | ||
virtual void SetSpectatorScreenModeTexturePlusEyeLayoutRenderCommand
(
const FSpectatorScreenModeTexturePlusEyeLayout& Layout |
DefaultSpectatorScreenController.h | ||
virtual void SetSpectatorScreenTexture_RenderThread
(
FTextureRHIRef& InTexture |
DefaultSpectatorScreenController.h | ||
virtual void SetSpectatorScreenTextureRenderCommand
(
UTexture* SrcTexture |
DefaultSpectatorScreenController.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DefaultSpectatorScreenController.h | |||
| DefaultSpectatorScreenController.h |