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API > API/Plugins > API/Plugins/WebAuth
Module includes Module for Web Authentication implementation
| Name | FWebAuthModule |
| Type | class |
| Header File | /Engine/Plugins/Online/WebAuth/Source/Public/WebAuthModule.h |
| Include Path | #include "WebAuthModule.h" |
Syntax
class FWebAuthModule :
public IModuleInterface,
public FSelfRegisteringExec
Inheritance Hierarchy
- FExec → FSelfRegisteringExec → FWebAuthModule
Implements Interfaces
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Singleton | FWebAuthModule * | Singleton for the module while loaded and available | WebAuthModule.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| WebAuth | IWebAuth * | WebAuthModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IWebAuth & GetWebAuth() |
Get the WebAuth interface | WebAuthModule.h | |
bool HandleWebAuthCommand
(
const TCHAR* Cmd, |
Exec command handlers | WebAuthModule.h | |
bool IsAvailable() |
Is the WebAuth module available on the active platform? | WebAuthModule.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Exec_Dev
(
UWorld* InWorld, |
Handle exec commands starting with "WebAuth" | WebAuthModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FWebAuthModule & Get () |
Singleton-like access to this module's interface. | WebAuthModule.h |