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API > API/Plugins > API/Plugins/WaveformEditorWidgets > API/Plugins/WaveformEditorWidgets/FWaveformTransformationRenderLay-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedPtr< IWaveformTransformationRenderer > Create
(
TObjectPtr< UWaveformTransformationBase > InTransformationToRender |
WaveformTransformationRenderLayerFactory.h | ||
TSharedPtr< IWaveformTransformationRenderer > Create
(
TObjectPtr< UWaveformTransformationBase > InTransformationToRender, |
WaveformTransformationRenderLayerFactory.h |
Create(TObjectPtr< UWaveformTransformationBase >)
| Name | Create |
| Type | function |
| Header File | /Engine/Plugins/Editor/WaveformEditor/Source/WaveformEditorWidgets/Public/WaveformTransformationRenderLayerFactory.h |
| Include Path | #include "WaveformTransformationRenderLayerFactory.h" |
| Source | /Engine/Plugins/Editor/WaveformEditor/Source/WaveformEditorWidgets/Private/WaveformTransformationRenderLayerFactory.cpp |
TSharedPtr < IWaveformTransformationRenderer > Create
(
TObjectPtr < UWaveformTransformationBase > InTransformationToRender
)
Create(TObjectPtr< UWaveformTransformationBase >, TArray< TSharedRef< IPropertyHandle > > &)
| Name | Create |
| Type | function |
| Header File | /Engine/Plugins/Editor/WaveformEditor/Source/WaveformEditorWidgets/Public/WaveformTransformationRenderLayerFactory.h |
| Include Path | #include "WaveformTransformationRenderLayerFactory.h" |
| Source | /Engine/Plugins/Editor/WaveformEditor/Source/WaveformEditorWidgets/Private/WaveformTransformationRenderLayerFactory.cpp |
TSharedPtr < IWaveformTransformationRenderer > Create
(
TObjectPtr < UWaveformTransformationBase > InTransformationToRender,
TArray < TSharedRef < IPropertyHandle > > & TransformationsProperties
)