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API > API/Plugins > API/Plugins/WaterAdvanced > API/Plugins/WaterAdvanced/UShallowWaterSubsystem
- UWorldSubsystem::OnWorldBeginPlay()
- UShallowWaterSubsystem::OnWorldBeginPlay()
References
| Module | WaterAdvanced |
| Header | /Engine/Plugins/Experimental/WaterAdvanced/Source/WaterAdvanced/Public/ShallowWaterSubsystem.h |
| Include | #include "ShallowWaterSubsystem.h" |
| Source | /Engine/Plugins/Experimental/WaterAdvanced/Source/WaterAdvanced/Private/ShallowWaterSubsystem.cpp |
virtual void OnWorldBeginPlay
(
UWorld & InWorld
)
Remarks
Called when world is ready to start gameplay before the game mode transitions to the correct state and call BeginPlay on all actors