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Unreal Engine C++ API Reference > Plugins > Water > UWaterWavesBase
Type
typedef TMulticastDelegate_TwoParams< void, UWaterWavesBase &42;, EPropertyChangeType::Type > FOnUpdateWavesData
References
Module | Water |
Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterWaves.h |
Include | #include "WaterWaves.h" |
Remarks
Delegate called whenever the waves data is updated.