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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/UWaterWavesAssetReference
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const UWaterWaves * GetWaterWaves () |
Return the underlying Water class type. | WaterWaves.h | |
virtual UWaterWaves * GetWaterWaves () |
WaterWaves.h |
GetWaterWaves()
Description
Return the underlying Water class type. This will jump through the potential UWaterWavesAssetReference to get to the actual wave data
| Name | GetWaterWaves |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterWaves.h |
| Include Path | #include "WaterWaves.h" |
virtual const UWaterWaves * GetWaterWaves() const
GetWaterWaves()
| Name | GetWaterWaves |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterWaves.h |
| Include Path | #include "WaterWaves.h" |
virtual UWaterWaves * GetWaterWaves()