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Unreal Engine C++ API Reference > Plugins > Water > UWaterMeshComponent
- UPrimitiveComponent::ShouldRenderSelected()
- UWaterMeshComponent::ShouldRenderSelected()
References
Module | Water |
Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterMeshComponent.h |
Include | #include "WaterMeshComponent.h" |
Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterMeshComponent.cpp |
virtual bool ShouldRenderSelected&40;&41; const
Remarks
Return true if the owner is selected and this component is selectable