Navigation
API > API/Plugins > API/Plugins/Water > API/Plugins/Water/UWaterMeshComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMaterialRelevance GetWaterMaterialRelevance
(
ERHIFeatureLevel::Type InFeatureLevel |
Use this instead of GetMaterialRelevance, since this one will go over all materials from all tiles | WaterMeshComponent.h | |
FMaterialRelevance GetWaterMaterialRelevance
(
EShaderPlatform InShaderPlatform |
WaterMeshComponent.h |
GetWaterMaterialRelevance(ERHIFeatureLevel::Type)
Description
Use this instead of GetMaterialRelevance, since this one will go over all materials from all tiles
| Name | GetWaterMaterialRelevance |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterMeshComponent.h |
| Include Path | #include "WaterMeshComponent.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterMeshComponent.cpp |
FMaterialRelevance GetWaterMaterialRelevance
(
ERHIFeatureLevel::Type InFeatureLevel
) const
GetWaterMaterialRelevance(EShaderPlatform)
| Name | GetWaterMaterialRelevance |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterMeshComponent.h |
| Include Path | #include "WaterMeshComponent.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterMeshComponent.cpp |
FMaterialRelevance GetWaterMaterialRelevance
(
EShaderPlatform InShaderPlatform
) const