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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/UWaterBodyComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnWaterBodyChanged
(
const FOnWaterBodyChangedParams& InParams |
WaterBodyComponent.h | ||
void OnWaterBodyChanged
(
bool bShapeOrPositionChanged, |
WaterBodyComponent.h |
|
OnWaterBodyChanged(const FOnWaterBodyChangedParams &)
| Name | OnWaterBodyChanged |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyComponent.h |
| Include Path | #include "WaterBodyComponent.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyComponent.cpp |
void OnWaterBodyChanged
(
const FOnWaterBodyChangedParams & InParams
)
OnWaterBodyChanged(bool, bool, bool)
| Name | OnWaterBodyChanged |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyComponent.h |
| Include Path | #include "WaterBodyComponent.h" |
UFUNCTION (BlueprintCallable, Category=Water, Meta=(Deprecated="5.2"))
void OnWaterBodyChanged
(
bool bShapeOrPositionChanged,
bool bWeightmapSettingsChanged,
bool bUserTriggeredChanged
)