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Unreal Engine C++ API Reference > Plugins > Water
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UNiagaraMergeable
- UNiagaraDataInterfaceBase
- UNiagaraDataInterface
- UNiagaraDataInterfaceWater
References
Module | Water |
Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/NiagaraDataInterfaceWater.h |
Include | #include "NiagaraDataInterfaceWater.h" |
Syntax
UCLASS&40;EditInlineNew, Category&61;"Water", Meta&61;&40;DisplayName&61;"Water"&41;&41;
class UNiagaraDataInterfaceWater : public UNiagaraDataInterface
Functions
Type | Name | Description | |
---|---|---|---|
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void | GetWaterDataAtPoint
(
FVectorVMExternalFunctionContext& Context |
|
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void | GetWaveParamLookupTableOffset
(
FVectorVMExternalFunctionContext& Context |
|
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void | SetWaterBodyComponent
(
UWaterBodyComponent* InWaterBodyComponent |
Sets the current water body to be used by this data interface |
Overridden from UNiagaraDataInterface
Type | Name | Description | |
---|---|---|---|
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bool | CanExecuteOnTarget
(
ENiagaraSimTarget Target |
|
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bool | CopyToInternal
(
UNiagaraDataInterface* Destination |
|
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void | DestroyPerInstanceData
(
void* PerInstanceData, |
Destroys the per instance data for this interface. |
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bool | Equals
(
const UNiagaraDataInterface* Other |
Determines if this DataInterface is the same as another. |
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void | GetFunctions
(
TArray< FNiagaraFunctionSignature >& OutFunctions |
UNiagaraDataInterface interface |
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void | GetVMExternalFunction
(
const FVMExternalFunctionBindingInfo& BindingInfo, |
Returns the delegate for the passed function signature. |
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bool | ||
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bool | InitPerInstanceData
(
void* PerInstanceData, |
Initializes the per instance data for this interface. |
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int32 | Returns the size of the per instance data for this interface. | |
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bool | PerInstanceTick
(
void* PerInstanceData, |
Ticks the per instance data for this interface, if it has any. |
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bool | UpgradeFunctionCall
(
FNiagaraFunctionSignature& FunctionSignature |
Allows data interfaces the opportunity to rename / change the function signature and perform an upgrade. |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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void | Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |