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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/ULakeCollisionComponent
Description
Collects custom navigable geometry of component. Substract the MaxWaveHeight to the Lake collision so nav mesh geometry is exported a ground level
Virtual Inheritance
- INavRelevantInterface::DoCustomNavigableGeometryExport → UPrimitiveComponent::DoCustomNavigableGeometryExport → ULakeCollisionComponent::DoCustomNavigableGeometryExport
| Name | DoCustomNavigableGeometryExport |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/LakeCollisionComponent.h |
| Include Path | #include "LakeCollisionComponent.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/LakeCollisionComponent.cpp |
virtual bool DoCustomNavigableGeometryExport
(
FNavigableGeometryExport & GeomExport
) const
true if regular navigable geometry exporting should be run as well