Navigation
API > API/Plugins > API/Plugins/Water > API/Plugins/Water/UBuoyancyComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddCustomPontoon
(
float Radius, |
BuoyancyComponent.h | ||
void AddCustomPontoon
(
float Radius, |
BuoyancyComponent.h |
AddCustomPontoon(float, FName)
| Name | AddCustomPontoon |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/BuoyancyComponent.h |
| Include Path | #include "BuoyancyComponent.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/BuoyancyComponent.cpp |
void AddCustomPontoon
(
float Radius,
FName CenterSocketName
)
AddCustomPontoon(float, const FVector &)
| Name | AddCustomPontoon |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/BuoyancyComponent.h |
| Include Path | #include "BuoyancyComponent.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/BuoyancyComponent.cpp |
void AddCustomPontoon
(
float Radius,
const FVector & RelativeLocation
)