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Water user data provided to FMeshBatchElement(s)
| Name | TWaterMeshUserData |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterVertexFactory.h |
| Include Path | #include "WaterVertexFactory.h" |
Syntax
template<bool bWithWaterSelectionSupport>
struct TWaterMeshUserData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| WaterVertexFactory.h | |||
TWaterMeshUserData
(
EWaterMeshRenderGroupType InRenderGroupType, |
WaterVertexFactory.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CaptureDepthRange | float | WaterVertexFactory.h | ||
| IndirectInstanceData0 | FRHIBuffer * | WaterVertexFactory.h | ||
| IndirectInstanceData0SRV | FRHIShaderResourceView * | WaterVertexFactory.h | ||
| IndirectInstanceData1 | FRHIBuffer * | WaterVertexFactory.h | ||
| IndirectInstanceData1SRV | FRHIShaderResourceView * | WaterVertexFactory.h | ||
| IndirectInstanceData2 | FRHIBuffer * | WaterVertexFactory.h | ||
| IndirectInstanceData2SRV | FRHIShaderResourceView * | WaterVertexFactory.h | ||
| IndirectInstanceData3 | FRHIBuffer * | WaterVertexFactory.h | ||
| IndirectInstanceData3SRV | FRHIShaderResourceView * | WaterVertexFactory.h | ||
| IndirectInstanceDataOffsetsSRV | FRHIShaderResourceView * | WaterVertexFactory.h | ||
| InstanceDataBuffers | const TWaterInstanceDataBuffers< bWithWaterSelectionSupport > * | WaterVertexFactory.h | ||
| QuadTreePosition | FVector | WaterVertexFactory.h | ||
| RenderGroupType | EWaterMeshRenderGroupType | WaterVertexFactory.h |