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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/IWaterBrushActorInterface
Struct indicating what type of change occurrend on the water brush actor
| Name | FWaterBrushActorChangedEventParams |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBrushActorInterface.h |
| Include Path | #include "WaterBrushActorInterface.h" |
Syntax
struct FWaterBrushActorChangedEventParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FWaterBrushActorChangedEventParams
(
IWaterBrushActorInterface* InWaterBrushActor, |
WaterBrushActorInterface.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bShapeOrPositionChanged | bool | Indicates that property related to the water brush actor's visual shape has changed | WaterBrushActorInterface.h | |
| bUserTriggered | bool | Indicates user initiated Parameter change | WaterBrushActorInterface.h | |
| bWeightmapSettingsChanged | bool | Indicates that a property affecting the terrain weightmaps has changed | WaterBrushActorInterface.h | |
| PropertyChangedEvent | FPropertyChangedEvent | Provides some additional context about how the water brush actor data has changed (property, type of change...) | WaterBrushActorInterface.h | |
| WaterBrushActor | IWaterBrushActorInterface * | The water brush actor that has changed | WaterBrushActorInterface.h |