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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/FWaterQuadTree
References
Module | Water |
Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterQuadTree.h |
Include | #include "WaterQuadTree.h" |
Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterQuadTree.cpp |
void BuildWaterTileInstanceData
&40;
const FTraversalDesc & InTraversalDesc,
FTraversalOutput & Output
&41; const
Remarks
Build the instance data needed to render the water tiles from a given point of view. Typically called on Render Thread for rendering