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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/FWaterQuadTree
Description
Add tiles that intersect InBounds recursively from the root node. Tree must be unlocked. Typically called on Game Thread
| Name | AddWaterTilesInsideBounds |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterQuadTree.h |
| Include Path | #include "WaterQuadTree.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterQuadTree.cpp |
void AddWaterTilesInsideBounds
(
const FBox & InBounds,
uint32 InWaterBodyIndex
)