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API > API/Plugins > API/Plugins/Water
| |
|
| Name |
FWaterFalloffSettings |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterFalloffSettings.h |
| Include Path |
#include "WaterFalloffSettings.h" |
Syntax
USTRUCT (BlueprintType )
struct FWaterFalloffSettings
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| EdgeOffset |
float |
|
WaterFalloffSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category=FalloffSettings
|
| FalloffAngle |
float |
|
WaterFalloffSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category=FalloffSettings
- Meta=(EditCondition="FalloffMode == EWaterBrushFalloffMode::Angle")
|
| FalloffMode |
EWaterBrushFalloffMode |
|
WaterFalloffSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category=FalloffSettings
|
| FalloffWidth |
float |
|
WaterFalloffSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category=FalloffSettings
- Meta=(ClampMin="0.1", EditCondition="FalloffMode == EWaterBrushFalloffMode::Width")
|
| ZOffset |
float |
|
WaterFalloffSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category=FalloffSettings
|
Functions
Public