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API > API/Plugins > API/Plugins/Water
| |
|
| Name |
FWaterBrushEffectTerracing |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBrushEffects.h |
| Include Path |
#include "WaterBrushEffects.h" |
Syntax
USTRUCT (BlueprintType )
struct FWaterBrushEffectTerracing
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FWaterBrushEffectTerracing()
|
|
WaterBrushEffects.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| MaskLength |
float |
|
WaterBrushEffects.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BrushEffects
|
| MaskStartOffset |
float |
|
WaterBrushEffects.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BrushEffects
|
| TerraceAlpha |
float |
|
WaterBrushEffects.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BrushEffects
|
| TerraceSmoothness |
float |
|
WaterBrushEffects.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BrushEffects
|
| TerraceSpacing |
float |
|
WaterBrushEffects.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BrushEffects
|
Functions
Public