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Unreal Engine C++ API Reference > Plugins > Water
References
Module | Water |
Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBrushEffects.h |
Include | #include "WaterBrushEffects.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FWaterBrushEffectDisplacement
Variables
Type | Name | Description | |
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FLinearColor | Channel | |
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float | DisplacementHeight | |
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float | DisplacementTiling | |
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float | Midpoint | |
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TObjectPtr< UTexture2D > | Texture | |
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float | WeightmapInfluence |
Constructors
Type | Name | Description | |
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