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| Name | FWaterBodyWeightmapSettings |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyWeightmapSettings.h |
| Include Path | #include "WaterBodyWeightmapSettings.h" |
Syntax
USTRUCT (BlueprintType )
struct FWaterBodyWeightmapSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FWaterBodyWeightmapSettings() |
WaterBodyWeightmapSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EdgeOffset | float | WaterBodyWeightmapSettings.h |
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| FalloffWidth | float | WaterBodyWeightmapSettings.h |
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| FinalOpacity | float | WaterBodyWeightmapSettings.h |
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| Midpoint | float | WaterBodyWeightmapSettings.h |
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| ModulationTexture | TSoftObjectPtr< UTexture2D > | WaterBodyWeightmapSettings.h |
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| TextureInfluence | float | WaterBodyWeightmapSettings.h |
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| TextureTiling | float | WaterBodyWeightmapSettings.h |
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