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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ForEachWaterZone
(
TFunctionRef< bool(AWaterZone*)> Pred |
WaterBodyManager.h | ||
static void ForEachWaterZone
(
const UWorld* World, |
WaterBodyManager.h |
ForEachWaterZone(TFunctionRef< bool(AWaterZone *)>)
| Name | ForEachWaterZone |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyManager.h |
| Include Path | #include "WaterBodyManager.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyManager.cpp |
void ForEachWaterZone
(
TFunctionRef < bool *)> Pred
) const
ForEachWaterZone(const UWorld , TFunctionRef< bool(AWaterZone )>)
| Name | ForEachWaterZone |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyManager.h |
| Include Path | #include "WaterBodyManager.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyManager.cpp |
static void ForEachWaterZone
(
const UWorld * World,
TFunctionRef < bool *)> Pred
)