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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/FSolverSafeWaterBodyData
Description
Computes the attenuation factor to apply to the raw wave perturbation. Attenuates : normal/wave height/max wave height.
| Name | GetWaveAttenuationFactor |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyTypes.h |
| Include Path | #include "WaterBodyTypes.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyTypes.cpp |
float GetWaveAttenuationFactor
(
const FVector & InPosition,
float InWaterDepth
) const