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API > API/Plugins > API/Plugins/Water
| Name | FOnWaterSplineDataChangedParams |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterSplineComponent.h |
| Include Path | #include "WaterSplineComponent.h" |
Syntax
struct FOnWaterSplineDataChangedParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FOnWaterSplineDataChangedParams
(
const FPropertyChangedEvent& InPropertyChangedEvent |
WaterSplineComponent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bUserTriggered | bool | Indicates user initiated change | WaterSplineComponent.h | |
| PropertyChangedEvent | FPropertyChangedEvent | Provides some additional context about how the water brush actor data has changed (property, type of change...) | WaterSplineComponent.h |