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Unreal Engine C++ API Reference > Plugins > Water > FBuoyancyComponentSim
References
Module | Water |
Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/BuoyancyComponentSimulation.h |
Include | #include "BuoyancyComponentSimulation.h" |
static void ComputeBuoyancy
&40;
const FBuoyancyData & BuoyancyData,
FSphericalPontoon & Pontoon,
float ForwardSpeedKmh,
float VelocityZ
&41;