Navigation
API > API/Plugins > API/Plugins/Water
Inheritance Hierarchy
- FBuoyancyComponentAsyncInput
- FBuoyancyComponentBaseAsyncInput
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/BuoyancyTypes.h |
| Include | #include "BuoyancyTypes.h" |
Syntax
struct FBuoyancyComponentAsyncInput
Variables
| Type | Name | Description | |
|---|---|---|---|
| const UBuoyancyComponent * | BuoyancyComponent | ||
| Chaos::FSingleParticlePhysicsProxy * | Proxy | ||
| const EAsyncBuoyancyComponentDataType | Type |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| TUniquePtr< struct FBuoyancyComponentAsyncOutput > | PreSimulate
(
UWorld* World, |