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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/AWaterBody
- UObject::Serialize()
- AActor::Serialize()
- AWaterBody::Serialize()
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyActor.h |
| Include | #include "WaterBodyActor.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyActor.cpp |
virtual void Serialize
&40;
FArchive & Ar
&41;
Remarks
Handles reading, writing, and reference collecting using FArchive. This implementation handles all FProperty serialization, but can be overridden for native variables.