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Unreal Engine C++ API Reference > Plugins > Water > AWaterBody
- IWaterBrushActorInterface::GetLayerWeightmapSettings()
- AWaterBody::GetLayerWeightmapSettings()
References
Module | Water |
Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyActor.h |
Include | #include "WaterBodyActor.h" |
virtual const TMap< FName, FWaterBodyWeightmapSettings > & GetLayerWeightmapSettings&40;&41; const
Remarks
Returns the landscape weightmap settings, per layer, for this water actor