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Unreal Engine C++ API Reference > Plugins > VirtualHeightfieldMesh > UVirtualHeightfieldMeshComponent
- UActorComponent::OnUnregister()
- USceneComponent::OnUnregister()
- UPrimitiveComponent::OnUnregister()
- UVirtualHeightfieldMeshComponent::OnUnregister()
References
Module | VirtualHeightfieldMesh |
Header | /Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Public/VirtualHeightfieldMeshComponent.h |
Include | #include "VirtualHeightfieldMeshComponent.h" |
Source | /Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Private/VirtualHeightfieldMeshComponent.cpp |
virtual void OnUnregister&40;&41;
Remarks
Called when a component is unregistered. Called after DestroyRenderState_Concurrent and OnDestroyPhysicsState are called.