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Unreal Engine C++ API Reference > Plugins > VirtualCamera
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UVirtualCameraMovement
References
Module | VirtualCamera |
Header | /Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraMovement.h |
Include | #include "VirtualCameraMovement.h" |
Syntax
UCLASS&40;BlueprintType&41;
class UVirtualCameraMovement : public UObject
Remarks
A class to handle the virtual Camera transform.
Constructors
No constructors are accessible with public or protected access.
Functions
Type | Name | Description | |
---|---|---|---|
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FTransform | Get the unmodified local transform. | |
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FTransform | GetTransform () |
Get the modified transform. |
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void | Remove the axis transform, all scaling factor will be calculated from the origin. | |
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void | SetLocalAxis
(
const FTransform& InTransform |
Set the transform from where the scaling factor will be calculated from. |
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void | SetLocalTransform
(
const FTransform& Transform |
Set the local transform that will be modified by the scaling factor. |
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void | SetLocationScale
(
FVector LocationScale |
Scale the local location of the local transform from the local axis. |
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void | SetRotationScale
(
FRotator RotationScale |
Scale the local rotation of the local transform from the local axis. |