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API > API/Plugins > API/Plugins/VirtualCamera
Helps VCam Blueprints migrate. UVirtualCameraClipsMetaData
| Name | UVCamTakesMetaDataMigration |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/VirtualCamera/Source/VirtualCamera/Public/LevelSequence/VCamTakesMetaDataMigration.h |
| Include Path | #include "LevelSequence/VCamTakesMetaDataMigration.h" |
Syntax
UCLASS ()
class UVCamTakesMetaDataMigration : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UVCamTakesMetaDataMigration
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool GetAutoMigrateAccessedLevelSequencesCVar() |
LevelSequence/VCamTakesMetaDataMigration.h |
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static bool GetFavoriteLevel
(
ULevelSequence* InLevelSequence, |
Gets the favorite rating. | LevelSequence/VCamTakesMetaDataMigration.h |
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static bool GetFavoriteLevelByAssetData
(
const FAssetData& InAssetData, |
Gets the favorite rating. | LevelSequence/VCamTakesMetaDataMigration.h |
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static bool GetIsFlagged
(
ULevelSequence* InLevelSequence, |
Gets whether this was flagged by a user. | LevelSequence/VCamTakesMetaDataMigration.h |
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static bool GetIsFlaggedByAssetData
(
const FAssetData& InAssetData, |
Gets whether this was flagged by a user. | LevelSequence/VCamTakesMetaDataMigration.h |
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static bool GetIsNoGood
(
ULevelSequence* InLevelSequence, |
Gets whether the user has marked this take as no good. | LevelSequence/VCamTakesMetaDataMigration.h |
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static bool GetIsNoGoodByAssetData
(
const FAssetData& InAssetData, |
Gets whether the user has marked this take as no good. | LevelSequence/VCamTakesMetaDataMigration.h |
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static void MigrateVCamTakesMetaData
(
ULevelSequence* InLevelSequence |
Migrates UVirtualCameraClipsMetaData to UMovieSceneShotMetaData. | LevelSequence/VCamTakesMetaDataMigration.h |
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static bool NeedsToMigrateVCamMetaData
(
ULevelSequence* InLevelSequence |
LevelSequence/VCamTakesMetaDataMigration.h |
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static bool NeedsToMigrateVCamMetaDataByAssetData
(
const FAssetData& InAssetData |
LevelSequence/VCamTakesMetaDataMigration.h |
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static void SetFavoriteLevel
(
ULevelSequence* InLevelSequence, |
Sets the favorite rating. | LevelSequence/VCamTakesMetaDataMigration.h |
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static void SetIsFlagged
(
ULevelSequence* InLevelSequence, |
Sets whether this was flagged by a user. Always writes the data to the new data source. | LevelSequence/VCamTakesMetaDataMigration.h |
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static void SetIsNoGood
(
ULevelSequence* InLevelSequence, |
Sets whether the user has marked this take as no good. | LevelSequence/VCamTakesMetaDataMigration.h |
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static void SLOW_MigrateAllVCamTakesMetaDataInProject() |
LevelSequence/VCamTakesMetaDataMigration.h |
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