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API > API/Plugins > API/Plugins/VirtualCamera > API/Plugins/VirtualCamera/UVCamBlueprintFunctionLibrary
Description
Get the currently opened level sequence asset
| Name | GetCurrentLevelSequence |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/VirtualCamera/Source/VirtualCamera/Public/FunctionLibraries/VCamBlueprintFunctionLibrary.h |
| Include Path | #include "FunctionLibraries/VCamBlueprintFunctionLibrary.h" |
| Source | /Engine/Plugins/VirtualProduction/VirtualCamera/Source/VirtualCamera/Private/FunctionLibraries/VCamBlueprintFunctionLibrary.cpp |
UFUNCTION (BlueprintPure, Category="VirtualCamera")
static ULevelSequence * GetCurrentLevelSequence()
See Also
- ULevelSequenceEditorBlueprintLibrary::GetCurrentLevelSequence