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API > API/Plugins > API/Plugins/VirtualCamera > API/Plugins/VirtualCamera/UGameViewFunctionLibrary
Description
Sets whether the specified viewport should have the game view enabled.
Only works in editor builds.
| Name | SetGameViewEnabled |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/VirtualCamera/Source/VirtualCamera/Public/FunctionLibraries/GameViewFunctionLibrary.h |
| Include Path | #include "FunctionLibraries/GameViewFunctionLibrary.h" |
| Source | /Engine/Plugins/VirtualProduction/VirtualCamera/Source/VirtualCamera/Private/FunctionLibraries/GameViewFunctionLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Virtual Camera | Game View")
static void SetGameViewEnabled
(
EVCamTargetViewportID ViewportID,
bool bIsEnabled
)