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API > API/Plugins > API/Plugins/VirtualCamera > API/Plugins/VirtualCamera/UGameViewFunctionLibrary
Description
Sets the game view of the viewports as specified in the map. Util for using together with SnapshotGameViewStates.
Only works in editor builds.
| Name | RestoreGameViewStates |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/VirtualCamera/Source/VirtualCamera/Public/FunctionLibraries/GameViewFunctionLibrary.h |
| Include Path | #include "FunctionLibraries/GameViewFunctionLibrary.h" |
| Source | /Engine/Plugins/VirtualProduction/VirtualCamera/Source/VirtualCamera/Private/FunctionLibraries/GameViewFunctionLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Virtual Camera | Game View")
static void RestoreGameViewStates
(
const TMap < EVCamTargetViewportID , bool > & Snapshot
)