Navigation
API > API/Plugins > API/Plugins/VirtualCamera
| |
|
| Name |
FPilotableSequenceCameraInfo |
| Type |
struct |
| Header File |
/Engine/Plugins/VirtualProduction/VirtualCamera/Source/VirtualCamera/Public/FunctionLibraries/LevelSequenceVCamLibrary.h |
| Include Path |
#include "FunctionLibraries/LevelSequenceVCamLibrary.h" |
Syntax
USTRUCT (BlueprintType )
struct FPilotableSequenceCameraInfo
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Camera |
TObjectPtr< UCameraComponent > |
A camera from a sequencer track |
FunctionLibraries/LevelSequenceVCamLibrary.h |
- BlueprintReadOnly
- Category="Virtual Camera | Level Sequence"
|