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Unreal Engine C++ API Reference > Plugins > VirtualCamera > AVirtualCameraPlayerControllerBase
References
Module | VirtualCamera |
Header | /Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h |
Include | #include "VirtualCameraPlayerControllerBase.h" |
Source | /Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraPlayerControllerBase.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Virtual Camera&124;Screenshots"&41;
FString TakeScreenshot&40;&41;
Remarks
Takes a screenshot from the current view and saves the location and camera settings. the index of the saved screenshot in the screenshots array