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API > API/Plugins > API/Plugins/VariantManagerContentEditor
| Name | ULevelVariantSetsActorFactory |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContentEditor/Public/LevelVariantSetsActorFactory.h |
| Include Path | #include "LevelVariantSetsActorFactory.h" |
Syntax
UCLASS ()
class ULevelVariantSetsActorFactory : public UActorFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorFactory → ULevelVariantSetsActorFactory
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ULevelVariantSetsActorFactory
(
const FObjectInitializer& ObjectInitializer |
LevelVariantSetsActorFactory.h |
Functions
Public
Overridden from UActorFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanCreateActorFrom
(
const FAssetData& AssetData, |
LevelVariantSetsActorFactory.h | ||
| LevelVariantSetsActorFactory.h | |||
virtual AActor * SpawnActor
(
UObject* InAsset, |
LevelVariantSetsActorFactory.h |