Navigation
Unreal Engine C++ API Reference > Plugins > VariantManagerContent > UVariantObjectBinding
References
Module | VariantManagerContent |
Header | /Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/VariantObjectBinding.h |
Include | #include "VariantObjectBinding.h" |
Source | /Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/VariantObjectBinding.cpp |
void AddCapturedProperties
&40;
const TArray< UPropertyValue &42; > & Properties
&41;