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Unreal Engine C++ API Reference > Plugins > VPUtilitiesEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintFunctionLibrary
- UVPUtilitiesEditorBlueprintLibrary
References
Module | VPUtilitiesEditor |
Header | /Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilitiesEditor/Public/VPUtilitiesEditorBlueprintLibrary.h |
Include | #include "VPUtilitiesEditorBlueprintLibrary.h" |
Syntax
UCLASS&40;&41;
class UVPUtilitiesEditorBlueprintLibrary : public UBlueprintFunctionLibrary
Functions
Type | Name | Description | |
---|---|---|---|
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UOSCServer * | Get the default OSC server. | |
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UTexture * | ImportSnapshotTexture
(
FString FileName, |
Imports Image file into VirtualProduction/Snapshots/ folder |
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AVPEditorTickableActorBase * | SpawnVPEditorTickableActor
(
UObject* ContextObject, |
Spawn an editor-only virtual production tickable actor |
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AVPTransientEditorTickableActorBase * | SpawnVPTransientEditorTickableActor
(
UObject* ContextObject, |
Spawn an editor-only transient virtual production tickable actor |